/* Copyright 2005-2012 Intel Corporation. All Rights Reserved. This file is part of Threading Building Blocks. Threading Building Blocks is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. Threading Building Blocks is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Threading Building Blocks; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA As a special exception, you may use this file as part of a free software library without restriction. Specifically, if other files instantiate templates or use macros or inline functions from this file, or you compile this file and link it with other files to produce an executable, this file does not by itself cause the resulting executable to be covered by the GNU General Public License. This exception does not however invalidate any other reasons why the executable file might be covered by the GNU General Public License. */ #ifndef __TBB_dynamic_link #define __TBB_dynamic_link // Support for dynamic loading entry points from other shared libraries. #ifndef LIBRARY_ASSERT #include "tbb/tbb_config.h" #endif /* !LIBRARY_ASSERT */ /** By default, symbols declared and defined here go into namespace tbb::internal. To put them in other namespace, define macros OPEN_INTERNAL_NAMESPACE and CLOSE_INTERNAL_NAMESPACE to override the following default definitions. **/ #ifndef OPEN_INTERNAL_NAMESPACE #define OPEN_INTERNAL_NAMESPACE namespace tbb { namespace internal { #define CLOSE_INTERNAL_NAMESPACE }} #endif /* OPEN_INTERNAL_NAMESPACE */ #include <stddef.h> #if _WIN32||_WIN64 #include "tbb/machine/windows_api.h" #endif /* _WIN32||_WIN64 */ OPEN_INTERNAL_NAMESPACE //! Type definition for a pointer to a void somefunc(void) typedef void (*pointer_to_handler)(); // Double cast through the void* from func_ptr in DLD macro is necessary to // prevent warnings from some compilers (g++ 4.1) #if __TBB_WEAK_SYMBOLS #define DLD(s,h) {(pointer_to_handler)&s, (pointer_to_handler*)(void*)(&h)} //! Association between a handler name and location of pointer to it. struct dynamic_link_descriptor { //! pointer to the handler pointer_to_handler ptr; //! Pointer to the handler pointer_to_handler* handler; }; #else /* !__TBB_WEAK_SYMBOLS */ #define DLD(s,h) {#s, (pointer_to_handler*)(void*)(&h)} //! Association between a handler name and location of pointer to it. struct dynamic_link_descriptor { //! Name of the handler const char* name; //! Pointer to the handler pointer_to_handler* handler; }; #endif /* !__TBB_WEAK_SYMBOLS */ #if _WIN32||_WIN64 typedef HMODULE dynamic_link_handle; #else typedef void* dynamic_link_handle; #endif /* _WIN32||_WIN64 */ //! Fill in dynamically linked handlers. /** 'n' is the length of the array descriptors[]. 'required' is the number of the initial entries in the array descriptors[] that have to be found in order for the call to succeed. If the library and all the required handlers are found, then the corresponding handler pointers are set, and the return value is true. Otherwise the original array of descriptors is left untouched and the return value is false. **/ bool dynamic_link( const char* libraryname, const dynamic_link_descriptor descriptors[], size_t n, size_t required = ~(size_t)0, dynamic_link_handle* handle = 0 ); bool dynamic_link( dynamic_link_handle module, const dynamic_link_descriptor descriptors[], size_t n, size_t required = ~(size_t)0 ); void dynamic_unlink( dynamic_link_handle handle ); #if __TBB_BUILD void dynamic_unlink_all(); #endif /* __TBB_BUILD */ enum dynamic_link_error_t { dl_success = 0, dl_lib_not_found, // char const * lib, dlerr_t err dl_sym_not_found, // char const * sym, dlerr_t err // Note: dlerr_t depends on OS: it is char const * on Linux and Mac, int on Windows. dl_sys_fail, // char const * func, int err dl_buff_too_small // none }; // dynamic_link_error_t CLOSE_INTERNAL_NAMESPACE #endif /* __TBB_dynamic_link */