#ifndef BOTAN_RANDPOOL_H__
#define BOTAN_RANDPOOL_H__
#include "botan-1.6/include/base.h"
namespace Enctain {
namespace Botan {
class Randpool : public RandomNumberGenerator
{
public:
void randomize(byte[], u32bit) throw(PRNG_Unseeded);
bool is_seeded() const;
void clear() throw();
std::string name() const;
Randpool();
~Randpool();
private:
void add_randomness(const byte[], u32bit);
void update_buffer();
void mix_pool();
const u32bit ITERATIONS_BEFORE_RESEED, POOL_BLOCKS;
BlockCipher* cipher;
MessageAuthenticationCode* mac;
SecureVector<byte> pool, buffer, counter;
u32bit entropy;
};
}
}
#endif