#include <assert.h>
#include <stdio.h>
#include <iostream>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <sys/stat.h>
#include <SDL.h>
#include <SDL_image.h>
#ifndef NOOPENGL
#include <SDL_opengl.h>
#endif
#include <dirent.h>
#include <ctype.h>
#include "defines.h"
#include "globals.h"
#include "setup.h"
#include "screen.h"
#include "texture.h"
#include "menu.h"
#include "gameloop.h"
#include "configfile.h"
#include "scene.h"
#include "worldmap.h"
#include "resources.h"
#include "intro.h"
#include "music_manager.h"
#include "player.h"
#ifdef WIN32
#define mkdir(dir, mode) mkdir(dir)
#undef DATA_PREFIX
#define DATA_PREFIX "./data/"
#endif
#ifndef DATA_PREFIX
#define DATA_PREFIX "./data"
#endif
#define SCREEN_W 640
#define SCREEN_H 480
void seticon(void);
void usage(char * prog, int ret);
int faccessible(const char *filename)
{
struct stat filestat;
if (stat(filename, &filestat) == -1)
{
return false;
}
else
{
if(S_ISREG(filestat.st_mode))
return true;
else
return false;
}
}
int fwriteable(const char *filename)
{
FILE* fi;
fi = fopen(filename, "wa");
if (fi == NULL)
{
return false;
}
fclose(fi);
return true;
}
int fcreatedir(const char* relative_dir)
{
#if 0
char path[1024];
snprintf(path, 1024, "%s/%s/", st_dir, relative_dir);
if(mkdir(path,0755) != 0)
{
snprintf(path, 1024, "%s/%s/", datadir.c_str(), relative_dir);
if(mkdir(path,0755) != 0)
{
return false;
}
else
{
return true;
}
}
else
{
return true;
}
#endif
return false;
}
FILE * opendata(const char * rel_filename, const char * mode)
{
char * filename = NULL;
FILE * fi;
filename = (char *) malloc(sizeof(char) * (strlen(st_dir) +
strlen(rel_filename) + 1));
strcpy(filename, st_dir);
strcat(filename, rel_filename);
fi = fopen(filename, mode);
if (fi == NULL)
{
fprintf(stderr, "Warning: Unable to open the file \"%s\" ", filename);
if (strcmp(mode, "r") == 0)
fprintf(stderr, "for read!!!\n");
else if (strcmp(mode, "w") == 0)
fprintf(stderr, "for write!!!\n");
}
free( filename );
return(fi);
}
string_list_type dsubdirs(const char *rel_path,const char* expected_file)
{
DIR *dirStructP;
struct dirent *direntp;
string_list_type sdirs;
char filename[1024];
char path[1024];
string_list_init(&sdirs);
sprintf(path,"%s/%s",st_dir,rel_path);
if((dirStructP = opendir(path)) != NULL)
{
while((direntp = readdir(dirStructP)) != NULL)
{
char absolute_filename[1024];
struct stat buf;
sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
if (stat(absolute_filename, &buf) == 0 && S_ISDIR(buf.st_mode))
{
if(expected_file != NULL)
{
sprintf(filename,"%s/%s/%s",path,direntp->d_name,expected_file);
if(!faccessible(filename))
continue;
}
string_list_add_item(&sdirs,direntp->d_name);
}
}
closedir(dirStructP);
}
sprintf(path,"%s/%s",datadir.c_str(),rel_path);
if((dirStructP = opendir(path)) != NULL)
{
while((direntp = readdir(dirStructP)) != NULL)
{
char absolute_filename[1024];
struct stat buf;
sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
if (stat(absolute_filename, &buf) == 0 && S_ISDIR(buf.st_mode))
{
if(expected_file != NULL)
{
sprintf(filename,"%s/%s/%s",path,direntp->d_name,expected_file);
if(!faccessible(filename))
{
continue;
}
else
{
sprintf(filename,"%s/%s/%s/%s",st_dir,rel_path,direntp->d_name,expected_file);
if(faccessible(filename))
continue;
}
}
string_list_add_item(&sdirs,direntp->d_name);
}
}
closedir(dirStructP);
}
return sdirs;
}
string_list_type dfiles(const char *rel_path, const char* glob, const char* exception_str)
{
DIR *dirStructP;
struct dirent *direntp;
string_list_type sdirs;
char path[1024];
string_list_init(&sdirs);
sprintf(path,"%s/%s",st_dir,rel_path);
if((dirStructP = opendir(path)) != NULL)
{
while((direntp = readdir(dirStructP)) != NULL)
{
char absolute_filename[1024];
struct stat buf;
sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
if (stat(absolute_filename, &buf) == 0 && S_ISREG(buf.st_mode))
{
if(exception_str != NULL)
{
if(strstr(direntp->d_name,exception_str) != NULL)
continue;
}
if(glob != NULL)
if(strstr(direntp->d_name,glob) == NULL)
continue;
string_list_add_item(&sdirs,direntp->d_name);
}
}
closedir(dirStructP);
}
sprintf(path,"%s/%s",datadir.c_str(),rel_path);
if((dirStructP = opendir(path)) != NULL)
{
while((direntp = readdir(dirStructP)) != NULL)
{
char absolute_filename[1024];
struct stat buf;
sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
if (stat(absolute_filename, &buf) == 0 && S_ISREG(buf.st_mode))
{
if(exception_str != NULL)
{
if(strstr(direntp->d_name,exception_str) != NULL)
continue;
}
if(glob != NULL)
if(strstr(direntp->d_name,glob) == NULL)
continue;
string_list_add_item(&sdirs,direntp->d_name);
}
}
closedir(dirStructP);
}
return sdirs;
}
void free_strings(char **strings, int num)
{
int i;
for(i=0; i < num; ++i)
free(strings[i]);
}
void st_directory_setup(void)
{
char *home;
char str[1024];
if (getenv("HOME") != NULL)
home = getenv("HOME");
else
home = ".";
st_dir = (char *) malloc(sizeof(char) * (strlen(home) +
strlen("/.supertux") + 1));
strcpy(st_dir, home);
strcat(st_dir, "/.supertux");
if(faccessible(st_dir))
{
remove
(st_dir);
}
st_save_dir = (char *) malloc(sizeof(char) * (strlen(st_dir) + strlen("/save") + 1));
strcpy(st_save_dir,st_dir);
strcat(st_save_dir,"/save");
mkdir(st_dir, 0755);
mkdir(st_save_dir, 0755);
sprintf(str, "%s/levels", st_dir);
mkdir(str, 0755);
if (datadir.empty())
{
#if 0
char exe_file[PATH_MAX];
if (readlink("/proc/self/exe", exe_file, PATH_MAX) < 0)
{
puts("Couldn't read /proc/self/exe, using default path: " DATA_PREFIX);
datadir = DATA_PREFIX;
}
else
{
std::string exedir = std::string(dirname(exe_file)) + "/";
datadir = exedir + "../data";
if (!faccessible(datadir.c_str()))
{
datadir = exedir + "../share/supertux";
if (!faccessible(datadir.c_str()))
{
datadir = DATA_PREFIX;
}
}
}
#else
datadir = DATA_PREFIX;
#endif
}
printf("Datadir: %s\n", datadir.c_str());
}
void st_menu(void)
{
main_menu = new Menu();
options_menu = new Menu();
options_keys_menu = new Menu();
options_joystick_menu = new Menu();
load_game_menu = new Menu();
save_game_menu = new Menu();
game_menu = new Menu();
highscore_menu = new Menu();
contrib_menu = new Menu();
contrib_subset_menu = new Menu();
worldmap_menu = new Menu();
main_menu->set_pos(screen->w/2, 335);
main_menu->additem(MN_GOTO, "Start Game",0,load_game_menu, MNID_STARTGAME);
main_menu->additem(MN_GOTO, "Bonus Levels",0,contrib_menu, MNID_CONTRIB);
main_menu->additem(MN_GOTO, "Options",0,options_menu, MNID_OPTIONMENU);
#ifndef NO_EDITOR
main_menu->additem(MN_ACTION,"Level Editor",0,0, MNID_LEVELEDITOR);
#endif
main_menu->additem(MN_ACTION,"Credits",0,0, MNID_CREDITS);
main_menu->additem(MN_ACTION,"Quit",0,0, MNID_QUITMAINMENU);
options_menu->additem(MN_LABEL,"Options",0,0);
options_menu->additem(MN_HL,"",0,0);
#ifndef NOOPENGL
options_menu->additem(MN_TOGGLE,"OpenGL",use_gl,0, MNID_OPENGL);
#else
options_menu->additem(MN_DEACTIVE,"OpenGL (not supported)",use_gl, 0, MNID_OPENGL);
#endif
options_menu->additem(MN_TOGGLE,"Fullscreen",use_fullscreen,0, MNID_FULLSCREEN);
if(audio_device)
{
options_menu->additem(MN_TOGGLE,"Sound ", use_sound,0, MNID_SOUND);
options_menu->additem(MN_TOGGLE,"Music ", use_music,0, MNID_MUSIC);
}
else
{
options_menu->additem(MN_DEACTIVE,"Sound ", false,0, MNID_SOUND);
options_menu->additem(MN_DEACTIVE,"Music ", false,0, MNID_MUSIC);
}
options_menu->additem(MN_TOGGLE,"Show FPS ",show_fps,0, MNID_SHOWFPS);
options_menu->additem(MN_GOTO,"Keyboard Setup",0,options_keys_menu);
options_menu->additem(MN_HL,"",0,0);
options_menu->additem(MN_BACK,"Back",0,0);
options_keys_menu->additem(MN_LABEL,"Key Setup",0,0);
options_keys_menu->additem(MN_HL,"",0,0);
options_keys_menu->additem(MN_CONTROLFIELD,"Left move", 0,0, 0,&keymap.left);
options_keys_menu->additem(MN_CONTROLFIELD,"Right move", 0,0, 0,&keymap.right);
options_keys_menu->additem(MN_CONTROLFIELD,"Jump", 0,0, 0,&keymap.jump);
options_keys_menu->additem(MN_CONTROLFIELD,"Duck", 0,0, 0,&keymap.duck);
options_keys_menu->additem(MN_CONTROLFIELD,"Power/Run", 0,0, 0,&keymap.fire);
options_keys_menu->additem(MN_HL,"",0,0);
options_keys_menu->additem(MN_BACK,"Back",0,0);
if(use_joystick)
{
options_joystick_menu->additem(MN_LABEL,"Joystick Setup",0,0);
options_joystick_menu->additem(MN_HL,"",0,0);
options_joystick_menu->additem(MN_CONTROLFIELD,"X axis", 0,0, 0,&joystick_keymap.x_axis);
options_joystick_menu->additem(MN_CONTROLFIELD,"Y axis", 0,0, 0,&joystick_keymap.y_axis);
options_joystick_menu->additem(MN_CONTROLFIELD,"A button", 0,0, 0,&joystick_keymap.a_button);
options_joystick_menu->additem(MN_CONTROLFIELD,"B button", 0,0, 0,&joystick_keymap.b_button);
options_joystick_menu->additem(MN_CONTROLFIELD,"Start", 0,0, 0,&joystick_keymap.start_button);
options_joystick_menu->additem(MN_CONTROLFIELD,"DeadZone", 0,0, 0,&joystick_keymap.dead_zone);
options_joystick_menu->additem(MN_HL,"",0,0);
options_joystick_menu->additem(MN_BACK,"Back",0,0);
}
load_game_menu->additem(MN_LABEL,"Start Game",0,0);
load_game_menu->additem(MN_HL,"",0,0);
load_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0, 1);
load_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0, 2);
load_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0, 3);
load_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0, 4);
load_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0, 5);
load_game_menu->additem(MN_HL,"",0,0);
load_game_menu->additem(MN_BACK,"Back",0,0);
save_game_menu->additem(MN_LABEL,"Save Game",0,0);
save_game_menu->additem(MN_HL,"",0,0);
save_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0, 1);
save_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0, 2);
save_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0, 3);
save_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0, 4);
save_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0, 5);
save_game_menu->additem(MN_HL,"",0,0);
save_game_menu->additem(MN_BACK,"Back",0,0);
game_menu->additem(MN_LABEL,"Pause",0,0);
game_menu->additem(MN_HL,"",0,0);
game_menu->additem(MN_ACTION,"Continue",0,0,MNID_CONTINUE);
game_menu->additem(MN_GOTO,"Options",0,options_menu);
game_menu->additem(MN_HL,"",0,0);
game_menu->additem(MN_ACTION,"Abort Level",0,0,MNID_ABORTLEVEL);
worldmap_menu->additem(MN_LABEL,"Pause",0,0);
worldmap_menu->additem(MN_HL,"",0,0);
worldmap_menu->additem(MN_ACTION,"Continue",0,0,MNID_RETURNWORLDMAP);
worldmap_menu->additem(MN_GOTO,"Options",0,options_menu);
worldmap_menu->additem(MN_HL,"",0,0);
worldmap_menu->additem(MN_ACTION,"Quit Game",0,0,MNID_QUITWORLDMAP);
highscore_menu->additem(MN_TEXTFIELD,"Enter your name:",0,0);
}
void update_load_save_game_menu(Menu* pmenu)
{
for(int i = 2; i < 7; ++i)
{
std::string tmp = slotinfo(i - 1);
pmenu->item[i].kind = MN_ACTION;
pmenu->item[i].change_text(tmp.c_str());
}
}
bool process_load_game_menu()
{
int slot = load_game_menu->check();
if(slot != -1 && load_game_menu->get_item_by_id(slot).kind == MN_ACTION)
{
char slotfile[1024];
snprintf(slotfile, 1024, "%s/slot%d.stsg", st_save_dir, slot);
if (!faccessible(slotfile))
{
draw_intro();
}
fadeout();
WorldMapNS::WorldMap worldmap;
worldmap.set_map_file("world1.stwm");
worldmap.load_map();
worldmap.loadgame(slotfile);
worldmap.display();
Menu::set_current(main_menu);
st_pause_ticks_stop();
return true;
}
else
{
return false;
}
}
void process_options_menu(void)
{
switch (options_menu->check())
{
case MNID_OPENGL:
#ifndef NOOPENGL
if(use_gl != options_menu->isToggled(MNID_OPENGL))
{
use_gl = !use_gl;
st_video_setup();
}
#else
options_menu->get_item_by_id(MNID_OPENGL).toggled = false;
#endif
break;
case MNID_FULLSCREEN:
if(use_fullscreen != options_menu->isToggled(MNID_FULLSCREEN))
{
use_fullscreen = !use_fullscreen;
st_video_setup();
}
break;
case MNID_SOUND:
if(use_sound != options_menu->isToggled(MNID_SOUND))
use_sound = !use_sound;
break;
case MNID_MUSIC:
if(use_music != options_menu->isToggled(MNID_MUSIC))
{
use_music = !use_music;
music_manager->enable_music(use_music);
}
break;
case MNID_SHOWFPS:
if(show_fps != options_menu->isToggled(MNID_SHOWFPS))
show_fps = !show_fps;
break;
}
}
void st_general_setup(void)
{
srand(SDL_GetTicks());
seticon();
SDL_EnableUNICODE(1);
black_text = new Text(datadir + "/images/status/letters-black.png", TEXT_TEXT, 16,18);
gold_text = new Text(datadir + "/images/status/letters-gold.png", TEXT_TEXT, 16,18);
silver_text = new Text(datadir + "/images/status/letters-silver.png", TEXT_TEXT, 16,18);
blue_text = new Text(datadir + "/images/status/letters-blue.png", TEXT_TEXT, 16,18);
red_text = new Text(datadir + "/images/status/letters-red.png", TEXT_TEXT, 16,18);
green_text = new Text(datadir + "/images/status/letters-green.png", TEXT_TEXT, 16,18);
white_text = new Text(datadir + "/images/status/letters-white.png", TEXT_TEXT, 16,18);
white_small_text = new Text(datadir + "/images/status/letters-white-small.png", TEXT_TEXT, 8,9);
white_big_text = new Text(datadir + "/images/status/letters-white-big.png", TEXT_TEXT, 20,22);
yellow_nums = new Text(datadir + "/images/status/numbers.png", TEXT_NUM, 32,32);
checkbox = new Surface(datadir + "/images/status/checkbox.png", USE_ALPHA);
checkbox_checked = new Surface(datadir + "/images/status/checkbox-checked.png", USE_ALPHA);
back = new Surface(datadir + "/images/status/back.png", USE_ALPHA);
arrow_left = new Surface(datadir + "/images/icons/left.png", USE_ALPHA);
arrow_right = new Surface(datadir + "/images/icons/right.png", USE_ALPHA);
mouse_cursor = new MouseCursor( datadir + "/images/status/mousecursor.png",1);
MouseCursor::set_current(mouse_cursor);
}
void st_general_free(void)
{
delete black_text;
delete gold_text;
delete silver_text;
delete white_text;
delete blue_text;
delete red_text;
delete green_text;
delete white_small_text;
delete white_big_text;
delete yellow_nums;
delete checkbox;
delete checkbox_checked;
delete back;
delete arrow_left;
delete arrow_right;
delete mouse_cursor;
delete main_menu;
delete game_menu;
delete options_menu;
delete highscore_menu;
delete save_game_menu;
delete load_game_menu;
}
void st_video_setup(void)
{
if (SDL_Init(SDL_INIT_VIDEO) < 0)
{
fprintf(stderr,
"\nError: I could not initialize video!\n"
"The Simple DirectMedia error that occured was:\n"
"%s\n\n", SDL_GetError());
exit(1);
}
if(use_gl)
st_video_setup_gl();
else
st_video_setup_sdl();
Surface::reload_all();
SDL_WM_SetCaption("SuperTux " VERSION, "SuperTux");
}
void st_video_setup_sdl(void)
{
if (use_fullscreen)
{
screen = SDL_SetVideoMode(SCREEN_W, SCREEN_H, 0, SDL_FULLSCREEN ) ;
if (screen == NULL)
{
fprintf(stderr,
"\nWarning: I could not set up fullscreen video for "
"640x480 mode.\n"
"The Simple DirectMedia error that occured was:\n"
"%s\n\n", SDL_GetError());
use_fullscreen = false;
}
}
else
{
screen = SDL_SetVideoMode(SCREEN_W, SCREEN_H, 0, SDL_HWSURFACE | SDL_DOUBLEBUF );
if (screen == NULL)
{
fprintf(stderr,
"\nError: I could not set up video for 640x480 mode.\n"
"The Simple DirectMedia error that occured was:\n"
"%s\n\n", SDL_GetError());
exit(1);
}
}
}
void st_video_setup_gl(void)
{
#ifndef NOOPENGL
SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5);
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
if (use_fullscreen)
{
screen = SDL_SetVideoMode(SCREEN_W, SCREEN_H, 0, SDL_FULLSCREEN | SDL_OPENGL) ;
if (screen == NULL)
{
fprintf(stderr,
"\nWarning: I could not set up fullscreen video for "
"640x480 mode.\n"
"The Simple DirectMedia error that occured was:\n"
"%s\n\n", SDL_GetError());
use_fullscreen = false;
}
}
else
{
screen = SDL_SetVideoMode(SCREEN_W, SCREEN_H, 0, SDL_OPENGL);
if (screen == NULL)
{
fprintf(stderr,
"\nError: I could not set up video for 640x480 mode.\n"
"The Simple DirectMedia error that occured was:\n"
"%s\n\n", SDL_GetError());
exit(1);
}
}
glDisable(GL_DEPTH_TEST);
glDisable(GL_CULL_FACE);
glViewport(0, 0, screen->w, screen->h);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0, screen->w, screen->h, 0, -1.0, 1.0);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glTranslatef(0.0f, 0.0f, 0.0f);
#endif
}
void st_joystick_setup(void)
{
use_joystick = true;
if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
{
fprintf(stderr, "Warning: I could not initialize joystick!\n"
"The Simple DirectMedia error that occured was:\n"
"%s\n\n", SDL_GetError());
use_joystick = false;
}
else
{
if (SDL_NumJoysticks() <= 0)
{
fprintf(stderr, "Warning: No joysticks are available.\n");
use_joystick = false;
}
else
{
js = SDL_JoystickOpen(joystick_num);
if (js == NULL)
{
fprintf(stderr, "Warning: Could not open joystick %d.\n"
"The Simple DirectMedia error that occured was:\n"
"%s\n\n", joystick_num, SDL_GetError());
use_joystick = false;
}
else
{
if (SDL_JoystickNumAxes(js) < 2)
{
fprintf(stderr,
"Warning: Joystick does not have enough axes!\n");
use_joystick = false;
}
else
{
if (SDL_JoystickNumButtons(js) < 2)
{
fprintf(stderr,
"Warning: "
"Joystick does not have enough buttons!\n");
use_joystick = false;
}
}
}
}
}
}
void st_audio_setup(void)
{
if (audio_device)
{
if (SDL_Init(SDL_INIT_AUDIO) < 0)
{
if (use_sound || use_music)
{
fprintf(stderr,
"\nWarning: I could not initialize audio!\n"
"The Simple DirectMedia error that occured was:\n"
"%s\n\n", SDL_GetError());
}
use_sound = false;
use_music = false;
audio_device = false;
}
}
if (audio_device)
{
if (open_audio(44100, AUDIO_S16, 2, 2048) < 0)
{
if (use_sound || use_music)
{
fprintf(stderr,
"\nWarning: I could not set up audio for 44100 Hz "
"16-bit stereo.\n"
"The Simple DirectMedia error that occured was:\n"
"%s\n\n", SDL_GetError());
}
use_sound = false;
use_music = false;
audio_device = false;
}
}
}
void st_shutdown(void)
{
close_audio();
SDL_Quit();
saveconfig();
}
void st_abort(const std::string& reason, const std::string& details)
{
fprintf(stderr, "\nError: %s\n%s\n\n", reason.c_str(), details.c_str());
st_shutdown();
abort();
}
void seticon(void)
{
#if 0
SDL_Surface * icon;
icon = IMG_Load((datadir + "/images/icon.xpm").c_str());
if (icon == NULL)
{
fprintf(stderr,
"\nError: I could not load the icon image: %s%s\n"
"The Simple DirectMedia error that occured was:\n"
"%s\n\n", datadir.c_str(), "/images/icon.xpm", SDL_GetError());
exit(1);
}
SDL_WM_SetIcon(icon, NULL);
SDL_FreeSurface(icon);
#endif
}
void parseargs(int argc, char * argv[])
{
int i;
loadconfig();
for (i = 1; i < argc; i++)
{
if (strcmp(argv[i], "--fullscreen") == 0 ||
strcmp(argv[i], "-f") == 0)
{
use_fullscreen = true;
}
else if (strcmp(argv[i], "--joystick") == 0 || strcmp(argv[i], "-j") == 0)
{
assert(i+1 < argc);
joystick_num = atoi(argv[++i]);
}
#if 0
else if (strcmp(argv[i], "--joymap") == 0)
{
assert(i+1 < argc);
if (sscanf(argv[++i],
"%d:%d:%d:%d:%d",
&joystick_keymap.x_axis,
&joystick_keymap.y_axis,
&joystick_keymap.a_button,
&joystick_keymap.b_button,
&joystick_keymap.start_button) != 5)
{
puts("Warning: Invalid or incomplete joymap, should be: 'XAXIS:YAXIS:A:B:START'");
}
else
{
std::cout << "Using new joymap:\n"
<< " X-Axis: " << joystick_keymap.x_axis << "\n"
<< " Y-Axis: " << joystick_keymap.y_axis << "\n"
<< " A-Button: " << joystick_keymap.a_button << "\n"
<< " B-Button: " << joystick_keymap.b_button << "\n"
<< " Start-Button: " << joystick_keymap.start_button << std::endl;
}
}
#endif
#ifndef NO_EDITOR
else if (strcmp(argv[i], "--leveleditor") == 0)
{
launch_leveleditor_mode = true;
}
#endif
else if (strcmp(argv[i], "--datadir") == 0
|| strcmp(argv[i], "-d") == 0 )
{
assert(i+1 < argc);
datadir = argv[++i];
}
else if (strcmp(argv[i], "--show-fps") == 0)
{
show_fps = true;
}
else if (strcmp(argv[i], "--opengl") == 0 ||
strcmp(argv[i], "-gl") == 0)
{
#ifndef NOOPENGL
use_gl = true;
#endif
}
else if (strcmp(argv[i], "--sdl") == 0)
{
use_gl = false;
}
else if (strcmp(argv[i], "--usage") == 0)
{
usage(argv[0], 0);
}
else if (strcmp(argv[i], "--version") == 0)
{
printf("SuperTux " VERSION "\n");
exit(0);
}
else if (strcmp(argv[i], "--disable-sound") == 0)
{
printf("Sounds disabled \n");
use_sound = false;
audio_device = false;
}
else if (strcmp(argv[i], "--disable-music") == 0)
{
printf("Music disabled \n");
use_music = false;
}
else if (strcmp(argv[i], "--debug-mode") == 0)
{
debug_mode = true;
}
else if (strcmp(argv[i], "--help") == 0)
{
puts("Super Tux " VERSION "\n"
" Please see the file \"README.txt\" for more details.\n");
printf("Usage: %s [OPTIONS] FILENAME\n\n", argv[0]);
puts("Display Options:\n"
" --fullscreen Run in fullscreen mode.\n"
" --opengl If opengl support was compiled in, this will enable\n"
" the OpenGL mode.\n"
" --sdl Use non-opengl renderer\n"
"\n"
"Sound Options:\n"
" --disable-sound If sound support was compiled in, this will\n"
" disable sound for this session of the game.\n"
" --disable-music Like above, but this will disable music.\n"
"\n"
"Misc Options:\n"
" -j, --joystick NUM Use joystick NUM (default: 0)\n"
" --joymap XAXIS:YAXIS:A:B:START\n"
" --leveleditor Opens the leveleditor in a file. (Only works when a file is provided.)\n"
" Define how joystick buttons and axis should be mapped\n"
" -d, --datadir DIR Load Game data from DIR (default: automatic)\n"
" --debug-mode Enables the debug-mode, which is useful for developers.\n"
" --help Display a help message summarizing command-line\n"
" options, license and game controls.\n"
" --usage Display a brief message summarizing command-line options.\n"
" --version Display the version of SuperTux you're running.\n\n"
);
exit(0);
}
else if (argv[i][0] != '-')
{
level_startup_file = argv[i];
}
else
{
usage(argv[0], 1);
}
}
}
void usage(char * prog, int ret)
{
FILE * fi;
if (ret == 0)
fi = stdout;
else
fi = stderr;
fprintf(fi, "Usage: %s [--fullscreen] [--opengl] [--disable-sound] [--disable-music] [--debug-mode] | [--usage | --help | --version] FILENAME\n",
prog);
exit(ret);
}