slouken@libsdl.org
#include "SDL_config.h"
#ifdef HAVE_MATH_H
#include <math.h>
#else
http://www.uclibc.org
#include "math_private.h"
#include "e_sqrt.h"
#include "e_pow.h"
#include "e_log.h"
#define pow(x, y) __ieee754_pow(x, y)
#define log(x) __ieee754_log(x)
#endif
#include "SDL_sysvideo.h"
static void CalculateGammaRamp(float gamma, Uint16 *ramp)
{
int i;
if ( gamma <= 0.0f ) {
for ( i=0; i<256; ++i ) {
ramp[i] = 0;
}
return;
} else
if ( gamma >= 1.0f ) {
for ( i=0; i<256; ++i ) {
ramp[i] = (i << 8) | i;
}
return;
} else
{ int value;
gamma = 1.0f / gamma;
for ( i=0; i<256; ++i ) {
value = (int)(pow((double)i/256.0, gamma)*65535.0+0.5);
if ( value > 65535 ) {
value = 65535;
}
ramp[i] = (Uint16)value;
}
}
}
static void CalculateGammaFromRamp(float *gamma, Uint16 *ramp)
{
float sum = 0.0f;
int i, count = 0;
*gamma = 1.0;
for ( i = 1; i < 256; ++i ) {
if ( (ramp[i] != 0) && (ramp[i] != 65535) ) {
double B = (double)i / 256.0;
double A = ramp[i] / 65535.0;
sum += (float) ( log(A) / log(B) );
count++;
}
}
if ( count && sum > 0.0f ) {
*gamma = 1.0f / (sum / count);
}
}
int SDL_SetGamma(float red, float green, float blue)
{
int succeeded;
SDL_VideoDevice *video = current_video;
SDL_VideoDevice *this = current_video;
succeeded = -1;
{
Uint16 ramp[3][256];
CalculateGammaRamp(red, ramp[0]);
CalculateGammaRamp(green, ramp[1]);
CalculateGammaRamp(blue, ramp[2]);
succeeded = SDL_SetGammaRamp(ramp[0], ramp[1], ramp[2]);
}
if ( (succeeded < 0) && video->SetGamma ) {
SDL_ClearError();
succeeded = video->SetGamma(this, red, green, blue);
}
return succeeded;
}
int SDL_GetGamma(float *red, float *green, float *blue)
{
int succeeded;
SDL_VideoDevice *video = current_video;
SDL_VideoDevice *this = current_video;
succeeded = -1;
{
Uint16 ramp[3][256];
succeeded = SDL_GetGammaRamp(ramp[0], ramp[1], ramp[2]);
if ( succeeded >= 0 ) {
CalculateGammaFromRamp(red, ramp[0]);
CalculateGammaFromRamp(green, ramp[1]);
CalculateGammaFromRamp(blue, ramp[2]);
}
}
if ( (succeeded < 0) && video->GetGamma ) {
SDL_ClearError();
succeeded = video->GetGamma(this, red, green, blue);
}
return succeeded;
}
int SDL_SetGammaRamp(const Uint16 *red, const Uint16 *green, const Uint16 *blue)
{
int succeeded;
SDL_VideoDevice *video = current_video;
SDL_VideoDevice *this = current_video;
SDL_Surface *screen = SDL_PublicSurface;
if ( !screen ) {
SDL_SetError("No video mode has been set");
return -1;
}
if ( ! video->gamma ) {
SDL_GetGammaRamp(0, 0, 0);
}
if ( red ) {
SDL_memcpy(&video->gamma[0*256], red, 256*sizeof(*video->gamma));
}
if ( green ) {
SDL_memcpy(&video->gamma[1*256], green, 256*sizeof(*video->gamma));
}
if ( blue ) {
SDL_memcpy(&video->gamma[2*256], blue, 256*sizeof(*video->gamma));
}
if ( (screen->flags & SDL_HWPALETTE) == SDL_HWPALETTE ) {
SDL_Palette *pal = screen->format->palette;
if(video->physpal)
pal = video->physpal;
SDL_SetPalette(screen, SDL_PHYSPAL,
pal->colors, 0, pal->ncolors);
return 0;
}
succeeded = -1;
if ( video->SetGammaRamp ) {
succeeded = video->SetGammaRamp(this, video->gamma);
} else {
SDL_SetError("Gamma ramp manipulation not supported");
}
return succeeded;
}
int SDL_GetGammaRamp(Uint16 *red, Uint16 *green, Uint16 *blue)
{
SDL_VideoDevice *video = current_video;
SDL_VideoDevice *this = current_video;
if ( ! video->gamma ) {
video->gamma = SDL_malloc(3*256*sizeof(*video->gamma));
if ( ! video->gamma ) {
SDL_OutOfMemory();
return -1;
}
if ( video->GetGammaRamp ) {
video->GetGammaRamp(this, video->gamma);
} else {
int i;
for ( i=0; i<256; ++i ) {
video->gamma[0*256+i] = (i << 8) | i;
video->gamma[1*256+i] = (i << 8) | i;
video->gamma[2*256+i] = (i << 8) | i;
}
}
}
if ( red ) {
SDL_memcpy(red, &video->gamma[0*256], 256*sizeof(*red));
}
if ( green ) {
SDL_memcpy(green, &video->gamma[1*256], 256*sizeof(*green));
}
if ( blue ) {
SDL_memcpy(blue, &video->gamma[2*256], 256*sizeof(*blue));
}
return 0;
}